|“||The Dekn communicated, and began to thrive within the large tree. The Dekn existed, and this was not enough for the Hethe. They craved the darkness within the Dekn, and wished to awaken it. The Hethe took half of the existing Dekn, and threw them aside.||”|
The Arkn are the second race of beings brought into existence by the Hethe. They are the arch-rivals of The Dekn, and are engaged in an ongoing war with them. They possess wings and magick powers, and are what humans commonly think of as "angels".
Their home is The Aethierium (commonly known as The Golden Cities), and their most recent ruler is King Lazarus Del'Phar.
Origin and The First War
When the Hethe grew tired of watching the Dekn in the First Tree, they decided to create a new race: beings that would rival the Dekn and war against them. They set aside a portion of the Dekn, and molded The Arkn out of the darkness within them. The first four Arkn were Gynesis, Xeth'i'stral, Abaddon, and Raziel (created by the Hethe Cre'vial, Leg'Leg, Tum'to, and Gar'sha, respectively). Raziel was created specifically to act as an avatar of The Mother Gar'sha, and was granted a portion of her power.
When the Arkn saw the Dekn within their tree home, they decided they wanted it. Under the encouragement of Abaddon, The Arkn attacked and seized the Tree, chasing the Dekn from their home. Unbeknownst to the Arkn, the first Dekn, Hash'bor'kanibal, secretly got behind enemy lines and aided the Arkn in their attack, and was revered amongst the Dekn for doing so. Using Hash'bor's newfound knowledge of the Arkn, they fought back and reclaimed the First Tree. After the Arkn retreated, the Hethe granted them mystical weapons to help them reclaim the Tree; Gynesis received Praevaricator (a mystical staff), Gilgamesh was granted Immulsyr (a great bladed hook), and Abaddon was given Dragonier (a sword cane), while the rest of the Arkn were given swords and the gift of fire. The Arkn attacked the Tree once more. This time, they set fire to it, nearly destroying it, and claimed the remaining wood for themselves.
Centuries into the war, Raziel observed the ways of the Arkn and the Dekn; the Arkn had suffered great losses, and the First Tree was dying. Desperate to turn the tide, Raziel instructed his three brethren to cut their hands and bleed into a chalice; their pure blood, infused with the power of the Hethe, which was poured the remains of the Tree and spread throughout creation, releasing an energy came to be known as magick. Raziel taught himself to master this energy; using an aggressive form of magick known as kha’os, he created two separate realms to house the Arkn and Dekn: The Golden Cities, and The Infinitium (which were later stabilized by the Hethe Malek). This allowed the races to live apart, and greatly lessened the tensions between them, unofficially bringing the first war to an end.
The Golden Age
During this peacetime, Arkn society flourished in the Golden Cities. Kevitakh'Aro'Smath (otherwise known as Elysia) became the capital of the Arkn kingdom; a government was established, and Xeth'i'stral rose up, becoming the First King of the Arkn. The city of Paradisium, created by Raziel's magicks, became a haven for magick users, complete with a college where young magick users (or magi) were trained. As the aristocracy started to settle down and have families, the first four Arkn made a vow before the Hethe not to procreate (as their Hethian blood was too powerful to be allowed to proliferate); it was decided that Abaddon alone would be the exception, passing on his legacy to offspring.
Around this same time, however, Raziel discovered the prophecy of the Arknza; this prophecy, supposedly handed down by the Hethe (but actually invented by Hash'bor'kanibal), foretold seven Arkn in the bloodline of the Hethe who would one day fight in a great battle and emerge victorious, bringing about a new Golden Age of peace and prosperity for all beings. The Arkn who had sworn not to procreate all broke their vows. Unbeknownst to them, however, Hash'bor'kanibal still moved amongst them in disguised form; he mated with a number of high-ranking Arkn, and was responsible for producing offspring with them.
When humanity was created, the Arkn looked upon them with curiosity. A select group of 200 Arkn known as "The Watchers", led by Raziel's apprentice, Azazel, were dispatched to Earth; they were instructed to observe the ways of humanity from afar and report back on their findings. Before long, however, The Watchers began mingling with the humans and interacting with them firsthand; they began teaching humans the ways of sex, desire, war, passion, and pain.
The actions of The Watchers led to more and more Arkn interacting with humanity. Arkn magi were dispatched among humanity to act as prophets, educating wise humans in the ways of magick. Arkn began attaching themselves to humans as "guardians", essentially making the humans their slaves. Xeth'i'stral became the first original Arkn to become a guardian, attaching himself to Lord Gilgamesh of Mesopotamia (and taking Gilgamesh's name as his own). In time, several of the Arkn (Gilgamesh included) came to be seen as deities in the eyes of humanity. The Dekn were not pleased by these happenings, and the relations between the races became more strained. In an attempt to put a stop to all this, Malek tried to create a technological system to house the humans, preserving and protecting them from the meddling of the Arkn.
The Fall of King Gilgamesh
King Gilgamesh began to fear losing control over his people; he used the discord created by humanity to sew the seeds for more conflict. With help of his lover and confidant, an Arkn Lord and soldier (who, unbeknownst to the rest of the Arkn, was secretly Hash'bor'kanibal in disguise), he began carrying out covert attacks against the Arkn. The City of Carrowind was laid to ruin, with no survivors. These attacks were blamed on a fearful, skeletal Dekn warlord called "The Carver". However, this wasn't enough; Gilgamesh feared that one of the Magi might grow powerful enough to overthrow him. With Hash'bor's help, he convinced the Council of Paradisium to began an Inquisition targeting magi and their families, starting with Raziel and his kin. Raziel was stripped of his title and exiled for a millenium, and his family was executed in the middle of the city. The magick college was closed down, and the Choir took its place, with nearly all memory of the magi being erased from history.
To cement "The Carver" as the great enemy of the Arkn people, Gilgamesh and Hash'bor'kanibal staged a battle. Hash'bor went down to humanity's realm, under the guise of being envious of Gilgamesh's deification and wanting to "reason with" him; a fight ensued, and they ended up destroying a large portion of humanity, along with most of the kingsguard, the Seraphim. Hash'bor beheaded Gilgamesh, before revealing revealing himself to be a Dekn Lord in disguise. Gilgamesh's legend did not end there, however; promptly after on-the-spot leaving the Arkn, Hash'bor'kanibal – now known as The Carver – brought the bones of Gilgamesh to a place of pure darkness and began constructing the Infernous, using Gilgamesh's skull to carve out the realm. Before he sealed Gilgamesh away, Hash'bor'kanibal allowed him to create a child: a son, who was left on the steps of the palace in the Golden City.
The Nephilim and The Second War
After the damning of Gilgamesh in The Infernous, brought about by the "traitor" Hash'bor'kanibal, the Arkn and Dekn were on the brink of war. Lazarus Del'Phar quickly took over and went about fixing Gilgamesh's mistakes, starting with re-writing history to make him (and the Arkn in general) seem more heroic. In time, Uriel, the son of Gilgamesh, stepped forward to become the Second King of the Arkn. Abaddon grew jealous of his position, but respected it nonetheless, and went off to become a prestigious warlord in the Arkn/Dekn wars.
Over time, an incident occurred involving The Watchers. Some of them had fornicated with human women, and to their surprise, the humans gave birth to their children: hybrid beings called the "Nephilim", who were numerous upon the Earth. Hash'bor'kanibal informed the Arkn aristocracy of these events; he told them that if the information gathering party of Arkn were not returned to The Golden City, and the Nephilim destroyed, war would ensue. The Intermediary Council ordered the children to be slain, and for each of the Arkn who had been involved in their creation to return to the Golden City to be sentenced to exile or death. Both Raziel and Raphael (the son of Abaddon) were forced to take part in their capture.
Rather than killing the Nephilim children, Raziel went behind the Council's back and worked with one of the Watchers, an Arkn named Asmodeus (the second son of Abaddon), to create an alternate reality for the surviving Nephilim. Raziel talked Asmodeus into receiving help from a powerful Dekn Lord named Vine to keep the children safe and concealed. Following this incident, the Watchers that were not captured by Raziel and Raphael were executed Asmodeus was exiled and wound up becoming a very powerful Dekn Lord. These events played a large part in bringing about the Second War between the Arkn and the Dekn.
Around this same time, humanity's new home, the Nexellium, was destroyed by the Hethe Leg'leg in a fit of boredom and frustration. Malek sought the help of four powerful Dekn Lords (including Vine), known as the Persophelums, in order to create a new, ever-expanding system for humanity to live in. The Persophelums based this system on Malek's early prototype, and managed to transfer the lost souls of humanity into it. This system was the Nexiumadris (otherwise known as .Reality), and gave the humans countless timelines to live in, giving each individual infinite opportunities to have a life safe from the interference of the Arkn (who still found ways to infiltrate .Reality) and from glitches.
The Damnation of Ellpagg
Centuries after the fall of King Gilgamesh, the Arkn Cabinet plotted to kill The Carver in his own realm. The Cabinet called upon King Uriel and asked him to go down to the Infernous. Uriel declined, however, telling them that he was not about to slay one of his fellow Arkn, no matter how corrupted. The next choice of the Cabinet: Ellpagg, the Son of Uriel and Knight of Time, Madness, and (strangely) Beetles. The Council hope that Ellpagg would become corrupted by The Carver, so that they could use him as an example to show that even the best among them could fall as far as Hash'bor'kanibal. Unaware of the non-choice selection, Ellpagg believed he had volunteered for the task of convincing the Carver to come out (when in actuality, he was selected already by the Arkn Lords, who were betraying him).
After sending Ellpagg down to the Infernous (TKS: [1 The Knight]), and having his memories stripped, the Lords were interrupted by Uriel, who had come to say farewell to Ellpagg (but mistakenly overheard their plan). Outraged, in a fit of sudden fury, Uriel beheaded the Arkn Lord Xan'dri'el, and was locked away in prison. He escaped, however, and threw himself into one of the .Reality cores, killing him and sending his soul to The Infernous. The action also duplicated him throughout .Reality, in the form of a human man named Alex Winter. Upon King Uriel's betrayal, Abaddon took Uriel's place as King of the Arkn. Though he was the Third King, he called himself the "Fourth King", out of respect for Ellpagg. Abaddon was known as "The Tyrant King", keeping the Arkn in place and the Dekn in line.
Ellpagg's torment from within The Infernous was streamed to the Arkn via their Cloud9 broadcast system. After innumerable eternities of torment, he escaped The Infernous and went on a rampage, slaughtering all of the Council members, along with the Arkn who had watched over his torment. Irreparably altered by his experiences, he defected from both the Arkn and the Dekn, declaring himself to be a new kind of being and, as such, a god: the God of Beetles. He then departed to awaken the Arknangels and found neutral party for defectors.
The Fall of Elysia
King Abaddon was eventually killed in a fight with Persophelus Clubs, and the Arkn Lord Lazarus Del'Phar took his place as the Fourth King of the Arkn. Around this time, Delphar commissioned a team of five Arkn scientists ( to begin Project Entropy: a new living computer system, based on .Reality, in which the Arkn could live; the team hoped that this would separate the Arkn from the Dekn once and for all, ending the war between the races. The final component in the system was the blood of Cedric Kharon, the child of the Hethe, which would enable the system to live and expand indefinitely. Before the system could be finalized, however, a Dekn army (who had previously infiltrated the city, while the populace was distracted by a strange prophet) attacked the Golden City. The scientists were forced to activate the new computer prematurely; the Entropy machine connected to the Nexiumadris, creating an event called a Red Nova. Shortly after this, the Entropy machine causes a mass event called the Splinter. The Splinter was the mass separation of the universe into two ragged timelines; this separation was imperfect and flawed, which caused many smaller splinters to form.
In the wake of this disaster, the surviving Arkn escaped the city into the outlands, where they banded together. There, they encountered the newly fallen Zag'orv, who took them to a location that would be known as New Elysia, on the other side of a giant universal splinter. Here, Lazarus Delphar reigned as the new King of the Arkn.
The Arkn are known for being a proud and egotistical species, seeing themselves as above most other races, such as Humanity, the Dekn, or the Claisteoln. Their culture is well shown within their home, The Golden Cities.
What sets the Arkn aside from the Dekn is their purpose. They started attaching themselves to humanity in order to get the Dekn in a bind, because a Dekn would not normally go after humans (but have to, if an Arkn foe is attached to one). Some Arkn may see this as a form of protection. While in "protection" mode, Arkn are spiritually attached to the guarded human; should harm come to the vessel of the guarded human, the Arkn itself will be damaged. While the guarded human dying does not (in most cases) kill the Arkn, it severely harms the attached guardian to the point of needing immediate healing or rest.
The power an Arkn has seeps into technology such as cameras, phones, and televisions and causes unnatural coloration within captured footage. The coloration tends to also be consistent with individual Arkn. Through this coloration, an Arkn will be shown to have wings arching from their shoulder blades. An Arkn may have some defining trait with their wings/distortion, but this isn't limited to each one. Wings are also manifested (rather than attached limbs), so an Arkn won't consistently have them showing. (In some Arkn cities such as The Paradisium, however, having one's wings constantly visible is regarded as a sign of beauty.)
Arkn are able to procreate and can do so in many different ways. The primary way of procreation was founded by Gilgamesh and his former wife, Kry'atha. Taking a piece of one's own life force and energy, the Arkn can combine the manifested life force with another Arkn's manifested life force to create a sort of fusion between the two Arkn, in a child's form. In addition to this, two Arkn may go the more humanly traditional route; however it is much more common for them to use the combination of energy to procreate.
Powers / Abilities
An Arkn's powers are based off of the use of Magick (or Ma'gick), a concept created by Raziel, and usually their specialties will define what they represent. For example, Raziel created Magick and is the Master among all other Arkn; hence, he is known as the Arknmagus.
However, not all Arkn rely on the use of magick to their advantage. In another example, Raphael learned to fend for himself in the Arkn/Dekn war using mostly weapons, earning his way up toward the point where he is rewarded by being titled "The Crusader".
A list of known magick the Arkn can use includes:
- Divinity (Only known by Raziel and those he personally taught)
- Hand (Applies to all forms of Magick)
- Temporal/Time (Used only by Azrael)
More specific spells and castings are part of the separate castes of Magick. An Arkn or Dekn often chooses to specialize in a certain caste of Magick and master it, as mastering multiple castes of Magick is increasingly difficult.
All of the abilities that the Arkn possess are not limitless.
Note: "Defected" indicates that an Arkn has declared that they are against the cause of their people. "Removed" indicates that an Arkn has (possibly in addition to defection) had their name stricken from history due to disgraceful or extremely harmful actions. A cross (†) indicates that an Arkn is deceased, while an asterisk (*) indicates a character who is non-canonical.
- Abad'don – The Third Arkn. Third King of the Arkn.
- Abu’ura – Member of the Watchers; worshiped as a deity by humans. (Removed) †
- Am'bariel Gil'baraskas Para'disi – Arkn Muse of Radiance, Song and Empathy (Former). Queen of the Paradisium (Former). Queen of Riviera. †
- April (Defected)
- Asmod'eus – Dekn Lord of Desires, Deceit, and Nightmares. (Removed)
- Ava (Defected) *
- Ala’zerath – Husband of Raziel. (Removed) †
- Athaliah – Member of the Valkyrium; healer. Mother of Hazih’el.
- Azazel – Arkn Lord of Power, Superiority, Rule, Madness, Fear, and Darkness. Leader of the Watchers. (Removed)
- Az'uh'ra'el †
- British – Scientist; member of Project Entropy.
- Cele'Ra'Cria – Arkn Intoner of the Heavens, The Abyss, and the Celestial Celebrant. †
- Cernunnos – Member of the Golden Guard.
- Circe – Arkn Nomad of Survival. (Defected)
- Cla'rif'exdja – Arkn Baroness of Clergy
- De’adther – Member of the Watchers. Worshiped as a deity by humans. (Removed)
- Deloran – Member of the Valkyrium. Trained Seraphina.
- Dia'rin'ceria (Defected)
- Dilveic – Scientist; Supervisor of Project Entropy.
- Drak'ulah – Arkn Lord of Self Consciousness.
- Erasus – Scientist; Director of Project Entropy.
- Exozecht – Arkn Muse of History, Trials, and Ruler of the Sands. (Disappeared)
- Ellpagg Xeth'i'stral – Arkn Prince and Knight of Battle, Madness, and Beetles. (Removed)
- Frost – Arkn Baroness of Winter. *
- Gilga'mesh Xeth'i'stral – The Second Arkn. First King of the Arkn. †
- Gira'Sek'Terrania – Arkn Muse of the Flightless. (Disappeared)
- Gran'dval Gar'etth Darkrage – Arkn Knight of Blood, Steel and Shadow.
- Gyne'sis – The First Arkn. Father of Az'uh'ra'el.
- Hash'bor'kanibal – Arkn Lord of Power and Truths. (Removed) †
- Hazih’el – Mechanic and engineer. Boyfriend of Zachariah, friend of Seraphina.
- Heart Stitch – Arkn of Idioms and Fables. *
- Helios – Arkn Magesword of Fire, Ash, and Stoker of the Eternal Flame.
- Ilfanriel / Phobos – Head of the Seraphim (Former). Royal Stylist (Former). Head of the Queensguard of Paradisium.
- Ishmahab'Raguel'M – Arkn Warrior of Justice and Vengeance. †
- Japheth'Kah'Iel – Arkn of Truth, Persuasion, and Interrogation. (Disappeared) *
- Dia'rin'ceria (Defected)
- Jos’sephine – Magi; possessed Light Magick. An early Prophet; taught Magick to Mankind. (Removed) †
- Kry'atha – Partner of King Gilga'mesh. Mother of Am'bariel. (Defected) †
- Laz'arus Del'Phar – Member of the Arkn Council (Former). First King of New Elysia. †
- Louise (Defected)
- Maalformius Darkrage – Member of the Valkyrium.
- Marionette – Appears in AboveTheSystem.
- Mary – Servant girl of Queen Am'bariel in the Paradisium.
- Megan (Defected) *
- Mizarak – Scientist; member of Project Entropy.
- Myrina – Lesser Arkn who reported sightings of Aza'azel.
- Nath’haniel – Son of Ruhah'zehee'el and Ala’zerath. (Removed) †
- Preth'ad'hedral – Arkn Lord of Aristocracy.
- Quadjeck – Scientist; member of Project Entropy.
- Raph'ael – The Crusader. (Defected) †
- Ruhah'zehee'el – Arknmagus (Former); Arkn of Knowledge, Magic, Wisdom, and Secrets. †
- Sam'ael – Arkn of Death. (Defected)
- San’adalphon – Head of the Council of Paradisium (Former). †
- Seraphina – Member of the Valkyrium.
- Sonya – Servant of Queen Am'bariel.
- Tamar – Arkn Mechanic. Mother of Hazih’el.
- Tek'han'kedmikh – Arkn Lord of Government.
- The Historian
- Ur'iel Xeth'i'stral – Second King of the Arkn; King of Battle. (Removed) †
- Valkyrius Thorm – Leader of the Assassins.
- Viic’ter – Son of Raziel. (Removed)
- Vvieris Koor – Arkn Lord of Vengeance and Steel.
- Xa’Azariane – Guardian of Andrew Sellon.
- Zachariah – Boyfriend of Hazih’el.
- Xan'dri'el – Member of the Arkn Council (Former). Beheaded by Ur'iel. †
- Zara'Eth – Arkn Muse of Reprise, Silence and The Final Sound.
- Zed'jor'tgak – Arkn Lord of Scholars.
- Zekiel – Arkn Muse of Dissonance.
- Zophiel – Arkn Intoner of Harmony. †