|“||The Dekn communicated, and began to thrive within the large tree. The Dekn existed, and this was not enough for the Hethe. They craved the darkness within the Dekn, and wished to awaken it. The Hethe took half of the existing Dekn, and threw them aside.||”|
The Arkn are the second race of beings brought into existence by the Hethe. They are the arch-rivals of The Dekn, and are engaged in an ongoing war with them. They possess wings and magick powers, and are what humans commonly think of as "angels".
Their home is The Aethierium (commonly known as The Golden Cities), and their most recent ruler is King Lazarus Del'Phar.
Origin and The First War
When the Hethe grew tired of watching the Dekn in the First Tree, they decided to create a new race: beings that would rival the Dekn and war against them. They set aside a portion of the Dekn, and molded The Arkn out of the darkness within them. The first four Arkn were Gynesis, Xeth'i'stral, Abaddon, and Raziel (created by the Hethe Cre'vial, Leg'Leg, Tum'to, and Gar'sha, respectively). Raziel was created specifically to act as an avatar of The Mother Gar'sha, and was granted a portion of her power.
When the Arkn saw the Dekn within their tree home, they decided they wanted it. Under the encouragement of Abaddon, The Arkn attacked and seized the Tree, chasing the Dekn from their home. Unbeknownst to the Arkn, the first Dekn, Hash'bor'kanibal, secretly got behind enemy lines and aided the Arkn in their attack, and was revered amongst the Dekn for doing so. The Dekn were angered. Using Hash'bor's newfound knowledge of the Arkn, they fought back and reclaimed the First Tree. After the Arkn retreated, the Hethe granted them mystical weapons so that they could fight back. Gynesis received Praevaricator (a mystical staff), Gilgamesh was granted Immulsyr (a great hook), and Abaddon was given Dragonier (a bladed cane). The rest of the Arkn were given swords and the gift of fire. With their newfound weapons, the Arkn set fire to the Tree and claimed the remaining wood for themselves (while killing a great many Dekn).
Centuries into the war, Raziel (who had become a respected warrior, scholar and religious leader among the Arkn) observed the ways of the Arkn and the Dekn. The Arkn had suffered great losses, and the First Tree was dying. Under Raziel's instruction the first four Arkn cut their hands and bled into a chalice, which was poured into what remained of the Tree. Their pure blood, infused with the power of the Hethe, spread throughout the Tree, which released an energy; this energy came to be known as Magick. Raziel taught himself to master this energy; using an aggressive form of magick known as kha’os, he created two separate realms to house the Arkn and Dekn: The Golden Cities, and The Infinitium (which were later stabilized by the Hethe Malek). This allowed the races to live apart, and greatly lessened the tensions between them, unofficially bringing the first war to an end.
The Golden Age and Humanity
During this peacetime, Arkn society flourished in the Golden Cities. Kevitakh'Aro'Smath (otherwise known as Elysia) became the capital of the Arkn kingdom; a government was established, and Xeth'i'stral rose up to become the First King of the Arkn. The city of Paradisium, created by Raziel's magicks, became a haven for magick users, complete with a college where young magi were trained. As the aristocracy started to settle down and have families, the first four Arkn made a vow before the Hethe not to procreate (as their Hethian blood was too powerful to be allowed to proliferate); it was decided that Abaddon alone would be the exception, passing on his legacy to offspring. Around this same time, however, Raziel discovered the prophecy of the Arknza; this prophecy, supposedly handed down by the Hethe (but actually invented by Hash'bor'kanibal), foretold seven Arkn in the bloodline of the Hethe who would one day fight in a great battle and emerge victorious, bringing about a new Golden Age of peace and prosperity for all beings. The Arkn who had sworn not to procreate all broke their vows. Unbeknownst to them, however, Hash'bor'kanibal still moved amongst them in disguised form; he mated with a number of high-ranking Arkn, and was responsible for producing offspring with them.
When Humanity was created, the Arkn looked upon them with curiosity. A select group of 200 Arkn known as "The Watchers", led by Raziel's apprentice, Azazel, were dispatched to Earth; they were to observe the ways of humanity from afar, and report back on their findings. Before long, however, the Watchers began mingling with the humans and interacting with them firsthand; they began teaching humans the ways of sex, desire, war, passion, and pain. Some Arkn attached themselves to humans as "Guardians", essentially making the humans their slaves; Xeth'i'stral became the first of the original Arkn to attach himself to humanity, becoming the Guardian of Lord Gilgamesh of Mesopotamia (and taking Gilgamesh's name as his own). In time, Gilgamesh Xeth'i'stral and several other Arkn even came to be seen as deities in the eyes of humanity. The Dekn were not pleased by this, and the relations between the races became more strained.
The Fall of King Gilgamesh
King Gilgamesh began to fear losing control over his people; he used the discord created by humanity to sew the seeds for more conflict. With help of his lover and confidant, an Arkn Lord and soldier (who, unbeknownst to the rest of the Arkn, was secretly Hash'bor'kanibal in disguise), he began carrying out covert attacks against the Arkn. The City of Carrowind was laid to ruin, with no survivors. These attacks were blamed on a fearful, skeletal Dekn warlord called "The Carver". However, this wasn't enough; Gilgamesh began to fear that one of the Magi could grow powerful enough to overthrow him. With Hash'bor's help, he convinced the Council of Paradisium to began an Inquisition targeting magi and their families, starting with Raziel and his kin. Raziel was exiled and stripped of his title, and his family was executed in public. The magick college was closed down, and the Choir took its place.
To cement "The Carver" as the great enemy of the Arkn people, Gilgamesh and Hash'bor'kanibal staged a battle: Hash'bor went down to humanity's realm, under the guise of being envious of Gilgamesh's deification and wanting to "reason with" him; a fight ensued, and they ended up destroying a large portion of humanity, along with most of the kingsguard, the Seraphim. Hash'bor beheaded Gilgamesh, before revealing revealing himself to be a Dekn Lord in disguise. Gilgamesh's legend did not end there, however; promptly after on-the-spot leaving the Arkn, Hash'bor'kanibal – now known as The Carver – brought the bones of Gilgamesh to a place of pure darkness and began to construct the Infernous, using Gilgamesh's own skull to carve out the realm. Before sealing Gilgamesh away, Hash'bor'kanibal allowed him to create a child: a son, who was left on the steps of the Council building in the Golden City.
The Nephilim and The Second War
After the damning of Gilgamesh in The Infernous, brought about by the "traitor" Hash'bor'kanibal, the Arkn and Dekn were on the brink of war. Lazarus Del'Phar quickly took over and went about fixing Gilgamesh's mistakes, starting with re-writing history to make him (and the Arkn in general) seem more heroic. In time, Uriel, the son of Gilgamesh, stepped forward to become the Second King of the Arkn. Abaddon grew jealous of his position, but respected it nonetheless, and went off to become a prestigious warlord in the Arkn/Dekn wars.
Over time, an incident occurred involving The Watchers. Some of them had fornicated with human women, and to their surprise, the humans gave birth to their children: hybrid beings called the "Nephilim", who were numerous upon the Earth. Hash'bor'kanibal informed the Arkn aristocracy of these events; he told them that if the information gathering party of Arkn were not returned to The Golden City, and the Nephilim destroyed, war would ensue. The Intermediary Council ordered the children to be slain, and for each of the Arkn who had been involved in their creation to return to the Golden City to be sentenced to exile or death. Both Raziel and Raphael (the son of Abaddon) were forced to take part in their capture.
Rather than killing the Nephilim children, Raziel went behind the Council's back and worked with one of the Watchers, an Arkn named Asmodeus (the second son of Abaddon), to create an alternate reality for the surviving Nephilim. Raziel talked Asmodeus into receiving help from a powerful Dekn Lord named Vine to keep the children safe and concealed. Following this incident, the Watchers that were not captured by Raziel and Raphael were executed Asmodeus was exiled and wound up becoming a very powerful Dekn Lord. These events played a large part in bringing about the Second War between the Arkn and the Dekn.
Around this same time, humanity's new home, the Nexellium, was destroyed by the Hethe Leg'leg in a fit of boredom and frustration. Malek sought the help of four powerful Dekn Lords (including Vine), known as the Persophelums, in order to create a new, ever-expanding system for humanity to live in. The Persophelums based this system on Malek's early prototype, and managed to transfer the lost souls of humanity into it. This system was the Nexiumadris, known more commonly by its nickname, .Reality. This new system gave the humans countless timelines to live in, giving each human countless opportunities to live a life safe from the interference of the Arkn (who still found ways to infiltrate .Reality) and from glitches.
The Damnation of Ellpagg
The Arkn Cabinet, hoping to gain more support for the War, decided to make an example to The Arkn that even the best among them could fall as far as Hash'bor'kanibal. Hence, the Cabinet called upon King Uriel and asked him to go down to the Infernous to kill Hash'bor'kanibal (hoping that he would be corrupted). Uriel declined, however, telling them that he was not about to slay one of his fellow Arkn. The next choice of the Cabinet: Ellpagg, the Son of Uriel and Arkn Knight of Time, Madness, and (strangely) Beetles. Unaware of the non-choice selection, Ellpagg believed he had volunteered for the task of convincing the Carver to come out (when in actuality, he was selected already by the Arkn Lords, who were betraying him).
After sending Ellpagg down to the Infernous, and having his memories stripped, the Lords were interrupted by Uriel, who had come to say farewell to Ellpagg (but mistakenly overheard their plan). Outraged, in a fit of sudden fury, Uriel beheaded the Arkn Lord Xan'dri'el, and was locked away in prison. Shortly thereafter, Uriel escaped and threw himself into one of the central .Reality cores, killing him and sending him to The Infernous (while duplicating him throughout .Reality, in the form of a human named Alex Winter). Ellpagg's torment from within The Infernous was streamed to the Arkn via their Cloud9 broadcast system.
Upon King Uriel's betrayal, Abaddon took Uriel's place as King of the Arkn. Though he was the Third King, he called himself the "Fourth King", out of respect for Ellpagg. Unfortunately, Abaddon's heirs were unable to take his place should anything happen to him: Raphael, The Crusader, had undergone The Bastard's Decay and was cast out by the Arkn as a traitor, and Asmodeus had defected and sided with the Dekn. Despite this, Abaddon continued to rule; he was known as "The Tyrant King", keeping the Arkn in place and the Dekn in line. Abaddon was later killed in a fight with Persophelus Clubs, and the Arkn Lord Lazarus Del'Phar took his place as the Fourth King of the Arkn.
Powers / Abilities
An Arkn's powers are based off of the use of Magick (or Ma'gick), a concept created by Raziel, and usually their specialties will define what they represent. For example, Raziel created Magick and is the Master among all other Arkn; hence, he is known as the Arknmagus.
However, not all Arkn rely on the use of magick to their advantage. In another example, Raphael learned to fend for himself in the Arkn/Dekn war using mostly weapons, earning his way up toward the point where he is rewarded by being titled "The Crusader".
A list of known magic the Arkn can use includes:
- Divinity (Only known by Raziel and those he personally taught)
- Hand (Applies to all forms of Magick)
- Temporal/Time (Used only by Azrael)
More specific spells and castings are part of the separate castes of Magick. An Arkn or Dekn often chooses to specialize in a certain caste of Magick and master it, as mastering multiple castes of Magick is increasingly difficult.
All of the abilities that the Arkn possess are not limitless.
The Arkn are known for being an egotistical species, seeing themselves as above most other races such as Humanity, the Dekn, or the Claisteoln. Their culture is well shown within their home, The Golden Cities.
What sets the Arkn aside from the Dekn is their purpose. They started attaching themselves to humanity in order to get the Dekn in a bind, because a Dekn would not normally go after humans but have to if an Arkn is attached. Some Arkn may see it as protection. While in protection mode, Arkn are spiritually attached to the guarded one, and should harm come to the guarded one, the Arkn itself will be damaged. While the guarded one dying does not kill (in most cases) the Arkn, it severely harms the attached guardian to the point of needing immediate healing or rest.
The power they have seeps into technology such as cameras, phones, and televisions and causes unnatural coloration within captured footage. The coloration tends to also be consistent with individual Arkn. Through this coloration, an Arkn will be shown to have wings arching from their shoulder blades. An Arkn may have some defining trait with their wings/distortion, but this isn't limited to each one. They're also manifested, so Arkn won't consistently have them showing. (In some Arkn cities such as The Paradisium, however, having ones' wings constantly visible is regarded as a sign of beauty.)
Arkn are able to procreate and can do so in many different ways. The primary way of procreation was founded by Gilgamesh and his former wife, Kry'atha. Taking a piece of one's own life force and energy, the Arkn can combine the manifested life force with another Arkn's manifested life force to create a sort of fusion between the two Arkn, in a child's form. In addition to this, two Arkn may go the more humanly traditional route, however it is much more common for them to use the combination of energy to procreate.
Revealed (Named) Arkn
Note: "Defected" indicates that an Arkn has sided with the Dekn. "Removed" indicates that an Arkn has (possibly in addition to defection) had their name stricken from history due to disgraceful or extremely harmful actions.
- Abad'don – The Third Arkn; Third King of the Arkn.
Abu’ura– Member of the Watchers. (Removed) †
- Am'bariel Gil'baraskas Para'disi – Arkn Muse of Radiance, Song and Empathy (Former); Queen of the Paradisium (Former); Queen of Riviera. †
Asmod'eus– Dekn Lord of Desires, Deceit, and Nightmares.(Removed)
- Athaliah – Member of the Valkyrium.
Azazel– Arkn Lord of Power, Superiority, Rule, Madness, Fear, and Darkness.(Removed)
- Az'uh'ra'el †
- Cele'Ra'Cria – Arkn Intoner of the Heavens, The Abyss, and the Celestial Celebrant. †
Circe– The Arkn Nomad of Survival.(Defected)
De’adther– Member of the Watchers. (Removed)
- Deloran – Member of the Valkyrium.
- Drak'ulah – Arkn Lord of Self Consciousness.
- Exozecht – Arkn Muse of History, Trials, and Ruler of the Sands. (Disappeared)
Ellpagg Xeth'i'stral– Arkn Knight of Battle, Madness, and Beetles.(Removed)
- Frost – Arkn Baroness of Winter.
- Gilga'mesh Xeth'i'stral – The Second Arkn; First King of the Arkn. †
- Gira'Sek'Terrania – Arkn Muse of the Flightless. (Disappeared)
- Gran'dval Gar'etth Darkrage – Arkn Knight of Blood, Steel and Shadow.
- Gyne'sis – The First Arkn.
Hash'bor'kanibal– Arkn Lord of Power and Truths.(Removed) †
- Hazih’el – Arkn Mechanic, Engineer.
- Heart Stitch – Arkn of Idioms and Fables.
- Helios – Arkn Magesword of Fire, Ash and Stoker of the Eternal Flame.
- Ilfanriel / Phobos – Head of the Seraphim (Former). Stylist of the Royal Palace (Former).
- Ishmahab'Raguel'M – Arkn Warrior of Justice and Vengeance. †
- Japheth'Kah'Iel – The Arkn of Truth, Persuasion, and Interrogation. (Disappeared)
- Laz'arus Del'Phar – Member of the Arkn Council (Former); King of New Elysia. †
- Maalformius Darkrage – Member of the Valkyrium.
- Ruhah'zehee'el – Arkn of Knowledge, Magic, Wisdom, and Secrets. †
- Seraphina – Member of the Valkyrium.
Sam'ael– The Arkn of Death.(Defected)
- Tamar – Arkn Mechanic.
- The Historian
Ur'iel– Second King of the Arkn; King of Battle.(Removed) †
- Valkyrius Thorm – Leader of the Assassins.
- Vvieris Koor – Arkn Lord of Vengeance and Steel.
- Xetheial †
- Xan'dri'el (Deceased) †
- Zara'Eth – Arkn Muse of Reprise, Silence and The Final Sound.
- Zekiel – Arkn Muse of Dissonance.
- Zophiel – Arkn Intoner of Harmony. (Deceased) †