|The Infernous as shown in Michael's Camera.|
|Controlled By||The Carver (formerly); Clubs|
The Infernous is a location of existence created solely by The Carver. This location's ways of creation remain a mystery, however, it stays alive by taking fuel from Gilgamesh's unknown torment. Acting as not only a prison, but a type of Hell, the Infernous was created to mold one's fears into a living reality. During the initial molding, prisoners will experience multiple deaths or murders before being allowed to realize that they are forever trapped. During this realization, prisoners will become more and more aware of their entrapment. This stage is usually when the Carver will personally see to them, using the Shade technique. Using this technique and a vessel, Carver then will either torment them, or leave them to be alone forever depending on his mood at the time. In many cases, the Infernous will mold into the proper state of torment in response to needing to fulfill a goal.
The Infernous was created by the Carver sometime after he took rule as the Dekn Emperor. The purpose was meant to hold the torment of Gilgamesh after he was betrayed by and killed by Carver. After Gilgamesh's torment was sealed, the Infernous was re-purposed to house anything and everything, except for the Carver himself.
There is no known or conceivable way to enter the Infernous save for being thrown in by the owner; Carver or Clubs.
Somehow the Arknangel Azrael is able to freely enter and exit the Infernous after training with Ellpagg for multiple eternities. It is known that he is the only being that can do this, as made apparent that not even Ellpagg can, but unknown how he came to possess this power.
There is absolutely 'no' way to escape the Infernous. If someone is in the Infernous, they are there until whoever threw them in wants them out.
In an alternate case, however, Uriel was able to enter and leave the Infernous due to his connection with Gilgamesh and having been spawned in the Infernous.